The Invisible Game
All | Design | Games

This game is a small experiment in thinking about accessibility when designing. The entire game is invisible and has no visual components. A player who normally uses a screen reader will have no trouble winning. Players who rely on their … Read More

Script and Motion Graphics Video
All | Communication | Design | Instructional Material

I wrote this script and supervised the production of the motion graphics video based on the script. The goal was to provide an overview of a complicated research program in an engaging and meaningful way.

Escape Room Statistics Tutor
All | Design | Games | Instructional Material | Intelligent Tutors

Gamified and Personalized Statistics Tutor This activity was designed for the Institute for Clinical Research Education for their online Biostatistics course. The story is that the student has been locked in a room and the only door has a numbered … Read More

Biostatistics Course
All | Design | Highlights | Instructional Material | Intelligent Tutors | Technology | Tools

Building a Course From the Beginning The Institute for Clinical Research Education decided to offer an online certificate in clinical research, they needed a new course in Biostatistics that would work online and without the level of instructor involvement that … Read More

Torque-It
All | Design | Games | Instructional Material | Research

Play to Learn Scientific Discovery Torque-It is an educational game to teaching younger students about balance and scientific discovery. Players work together with a non-player character to tilt logs back and forth to follow a path collecting coins. To practice … Read More

Rumble Blocks
All | Design | Games | Instructional Material | Research

Building Strong Structures Game Rumble Blocks is an educational game that teaches younger students about building shapes that are less likely to fall over. Players help an alien build a launch platform for his crashed ship. I assisted in designing … Read More

Beanstalk
All | Design | Games | Instructional Material | Research

Teaching the Principles of Balance Beanstalk was a game to teach younger students about balance and the scientific process. I worked with entertainment technologists at Carnegie Mellon University to design game levels that lead players through the discovery of the … Read More

Gamification at Think Through Math
All | Communication | Design | Games | Presentations

Teaching Game Design Thinking The learning technology company ThinkThroughMath was considering how to begin including gamification in their online products and asked me to give them some ideas about how this might work. This is a presentation I gave to … Read More

Collaborative Process of Scientific Inquiry
All | Communication | Design | Presentations | Research | Tools

New Framework for Learning Scientific Method A large team of researchers at Carnegie Mellon University was studying educational games for teaching about science to younger students, but they struggled to integrate Social/Emotional Learning into topics as didactic as the scientific … Read More

ICRE LMS
All | Design | Instructional Material | Websites

Moodle Design and Management Online learning management systems are notoriously ugly and unfriendly to users. So when the Institute for Clinical Research Education at the University of Pittsburgh decided to launch an online certificate program, they made the aesthetics and … Read More