
The Invisible Game
This game is a small experiment in thinking about accessibility when designing. The entire game is invisible and has no visual components. A player who normally uses a screen reader will have no trouble winning. Players who rely on their … Read More

Gamified Statistics Tutor
Learning Statistics Doesn’t have to be Boring This gamified set of practice problems was designed to address a problem of motivation while learning statistics. The story is that the learner has been given a clue as to the location of … Read More

Escape Room Statistics Tutor
Gamified and Personalized Statistics Tutor This activity was designed for the Institute for Clinical Research Education for their online Biostatistics course. The story is that the student has been locked in a room and the only door has a numbered … Read More

Torque-It
Play to Learn Scientific Discovery Torque-It is an educational game to teaching younger students about balance and scientific discovery. Players work together with a non-player character to tilt logs back and forth to follow a path collecting coins. To practice … Read More

Rumble Blocks
Building Strong Structures Game Rumble Blocks is an educational game that teaches younger students about building shapes that are less likely to fall over. Players help an alien build a launch platform for his crashed ship. I assisted in designing … Read More

Beanstalk
Teaching the Principles of Balance Beanstalk was a game to teach younger students about balance and the scientific process. I worked with entertainment technologists at Carnegie Mellon University to design game levels that lead players through the discovery of the … Read More

Gamification at Think Through Math
Teaching Game Design Thinking The learning technology company ThinkThroughMath was considering how to begin including gamification in their online products and asked me to give them some ideas about how this might work. This is a presentation I gave to … Read More

Play-based STEM Curriculum
Learn by Playing with Legos Snapology was a young company using toys and games to teach STEM concepts to children. I created several sets of Lego modules and accompanying instructions that introduced builders to the simple machines (wheels, gears, inclined plane, … Read More