
Collaborative Fractions Tutor
Intelligent Tutor using Student Collaboration A small study at Carnegie Mellon University was looking at how collaboration between students could improve the effectiveness of an Intelligent Tutoring System that taught fractions to elementary and middle school students. I produced presentations … Read More

Communicating about Research
Teacher recruiting and reports A Carnegie Mellon University research team was embarking on a large research project on the topic of Adaptive Cognitive Tutors Using Machine Learning. I produced presentations, handouts, and online materials that could be used for recruitment … Read More

Torque-It
Play to Learn Scientific Discovery Torque-It is an educational game to teaching younger students about balance and scientific discovery. Players work together with a non-player character to tilt logs back and forth to follow a path collecting coins. To practice … Read More

Rumble Blocks
Building Strong Structures Game Rumble Blocks is an educational game that teaches younger students about building shapes that are less likely to fall over. Players help an alien build a launch platform for his crashed ship. I assisted in designing … Read More

Beanstalk
Teaching the Principles of Balance Beanstalk was a game to teach younger students about balance and the scientific process. I worked with entertainment technologists at Carnegie Mellon University to design game levels that lead players through the discovery of the … Read More

Discrete Math Tutors
Using the Open Learning Initiative (OLI) Students were struggling in a college course and the instructor couldn’t figure out why. I used data from computer logs to determine where students ran into trouble and investigated the reasons why these sections … Read More

Collaborative Process of Scientific Inquiry
New Framework for Learning Scientific Method A large team of researchers at Carnegie Mellon University was studying educational games for teaching about science to younger students, but they struggled to integrate Social/Emotional Learning into topics as didactic as the scientific … Read More

Lexicon
Published by Glencairn Museum, Bryn Athyn College One part of Glencairn Museum’s mission is to support the study of “the spiritual history of the human race” as described in the theological works of Emanuel Swedenborg, an 18th century scientist, philosopher … Read More

Research Project Website
Accessing the Crowd for Innovation A website is important to a project that investigates crowd-driven phenomena. This project was specifically looking at how crowds could be leveraged to assist in teaching innovation in design. We did find that students could … Read More

Academic Poster
Explaining Science to Non-Scientists I designed this poster for a meeting I attended to promote educational games research to businesses and foundations interested in partnering with Carnegie Mellon University. The central goal was to explain the research to a non-scientist … Read More